The Problem
Programming can be an area of
					considerable difficultly for
					many first year Computer Science students. Students are
					required to engage with unfamiliar constructs such as if-statements and for-loops, and develop
					logical thinking skills.
					A common issue is the problem of student engagement. Students are not engaged with their coursework
					enough to
					grapple with the challenging concepts they are faced with.
Our Solution
A
					potential solution that has received significant attention in
					the past two decades is that of Game-Based Learning (GBL). While it is broadly established that
					game-based learning can
					be an effective tool to increase student motivation and learning, there is a lack of research into
					the impact of genre or
					specific game elements on the effectiveness of GBL software.
				
Two Educational Games
- 
						
						Code Rover
Code Rover is an educational first-person puzzle game in which students write Python code to control a space rover and navigate an alien planet.
Learn More - 
						
						PyStory
PyStory is an educational programming game with strong narrative elements in which student plays as an astronaut who has crash landed on a distant planet.
Learn More