VR Fear

Eliciting and analyzing fear in participants without phobias
Introduction

Virtual Reality has been used to successfully treat phobias. What has been less explored is inducing fear in participants without phobias. In light of this, our project aimed to contribute to the literature by creating a virtual environment, in collaboration with the UCT Psychology Department, that elicited fear in participants without phobias. In addition to a virtual environment, a visualisation tool was created in order to analyse the physiological data collected from participants, and confirm that participants were in fact afraid during the virtual experience.

Virtual Environment Objectives
  • Design and create a virtual environment that elicits fear in participants without phobiass
  • Conduct a study evaluate the efficacy of the virtual environment
Visualisation Tool Objectives
  • Create a visualisation tool for the UCT Psychology Department to analyse and visualise physiological data
  • Perform a heuristic evaluation to test the usability of the tool
Work Allocation